01 / AGENT INFRASTRUCTURE
- TOOLS
- MEMORY
- EVALS
- OBSERVABILITY
00 / PRESSURE FIELD
Production AI agents used by 20K+ people.
High-traffic web systems.
Performance engineering where milliseconds matter.
01 / WHAT I ACTUALLY BUILD
Interfaces, models, queues, caches and failure paths are one operating surface. I work across it.
01A / PRODUCTION AI
ORCHESTRATION / STATEFUL
Tool use, memory, orchestration, retries, observability and real-world failure modes. I build agents meant to keep working after the impressive demo is over.
01B / HIGH-TRAFFIC WEB
CONCURRENCY / THROUGHPUT
Full-stack systems designed around real traffic, real state and real bottlenecks — from browser rendering to APIs, databases, caching and edge infrastructure.
01C / PERFORMANCE
PROFILE / MOVE / REPEAT
Profiling rendering, networking, caching, queries and architecture until the slowest part of the system is somewhere else.
02 / SELECTED SYSTEMS
Representative system studies. Real project names and metrics can replace these without changing the composition.
01 / AGENT INFRASTRUCTURE
02 / WEB PLATFORMS
03 / PERFORMANCE WORK
03 / RESEARCH / RABBIT HOLES
Information routed through layered latent topologies.
04 / OFF CLOCK
I'm also a barista.
ANOTHER RABBIT HOLE / AERONAUTICSI'm also obsessed with how things fly.
VISIBLE CONTROL / KEYBOARD: B
05 / CONTACT
If it involves agents, latency, distributed state, GPUs or a problem that probably shouldn't work in a browser, I'm interested.